Update History
List of all Updates and their content.
Update List
v1.5.0 - Random Stock and Purchase Counter
Attention: This plugin (update) requires v1.0.9 or higher of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utilities before.
New Features:
You can now track how many of a specified item or items a player has bought over time, from any mart event.
Random Stock will generate a random selection of items from a given stock for a given amount and will store this for the given refresh interval.
Bug Fixes:
Fixed a bug with the store restocking after paying the bill (when using the shelf events)
Fixed a crash when calling
forcePokemonMartRefresh
method twice in a row.Fixed an issue when using discount or overcharge that the total sum is being incorrectly taken from the player's money.
Fixed a visual issue when choosing the amount of the selected item, it would display the default $ currency in front of the price. (This will now adjust to the currency you've set)
Fixed a bug when an item has a default price of 1 and a discount is used, it would not let you buy that item. It now will but it won't say the discount message.
Fixed a bug with the discount not being used when it's setup in combination with an item.
Improvements:
Using
forcePokemonMartRefresh
will not only restock items in all stores (except those with refresh rate "never") but also reset the items in the basket if any. This method is only meant for debugging when you want to test the restocking.Added
MenuBuy
as a new Parameter for Sellerclasses.Added
MenuSell
as a new Parameter for Sellerclasses.Added
MenuBill
as a new Parameter for Sellerclasses.Added
MenuQuit
as a new Parameter for Sellerclasses.Added
PurchaseCount
as a new Parameter for Sellerclasses.Added
PurchaseCountMult
as a new Parameter for Sellerclasses.Added
EverythingOutOfStock
as a new Parameter for Sellerclasses.Added a new setting
StockItems
which allows you to store pre-defined arrays of items to be used as the stock for stores.Added a new parameter
:random
which takes an array of 2 values as parameter. The refresh interval and the amount of items to select.
v1.4.2 - Bug Fix and Improvement
Attention: This plugin (update) requires v1.0.5 or higher of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utilities before.
Bug Fix:
Fixed TM Icons not showing in the shelf.
Improvements:
Added a new parameter option
billEnd
. So after checking out, the Saler won't ask if they can help you with anything else but will just end.
v1.4.1 - BP and Coin PBS price support
Attention: This plugin (update) requires v1.0.5 or higher of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utilities before.
New Feature:
The plugin now supports
BPPrice
parameter in the Item BPS file. AdditionalSellBPPrice
,CoinPrice
andSellCoinPrice
have been added and are supported as well.
v1.4.0 - Realistic Shopping Experience
Attention: This plugin (update) requires v1.0.5 or higher of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utilities before.
New Feature:
It is now possible to have the player shop items from shelves, stack up their bill and make them pay at the counter before leaving the market.
Bug fixes:
fixed a typo on checking the currency, changed "pb" to "bp" (short for Battle Points).
added a warning message when no refresh rate is assigned for items with a limit.
Improvements:
Changed the way the script expects arguments (see Settings and Setup file for more information)
Added a new Setting
BillSwitch
which is the Switch ID that is enabled when there are items in the player's basket. This can then be used to prevent the player from leaving the mart through eventing.
v1.3.2 - Changable Currency and Improvements
Attention: This plugin (update) requires v1.0.3 or higher of Arcky's Utlities to function correctly. Start a new save if you hadn't installed Arcky's Utlities before.
New Feature:
It is now possible to set the currency you want to be used at the shop. This can be either "Money/Gold" (default), "Coins" (like in the Game Corner) or "Battle Points/BP" (like in the Battle Frontier). If you want a different currency just let me know and I'll add it in the future.
Bug Fixes:
Fixed a crash when selling items.
Fixed a bug with the Seller saying the wrong speech after canceling choosing how many of an item you want to buy.
Fixed restocking items not working as it should.
Improvements:
Checked the compatibility with the Bag Screen with interactable Party Plugin by DiegoWT.
Added compatibility with the BW PokéMart Screen Plugin by DeepBlue. (check BW Mart Screen on how to install and use it correctly with this plugin.)
v1.3.1 - Critical Bug Fix
Attention: This plugin (update) requires v1.0.3 or higher of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utlities before.
Bug Fix
Fixed a bug when you press down when choosing the amount of the item you want to buy, it gives you a negative number and would crash the game on confirming.
v1.3.0 - More Bonus Items
Attention: This plugin (update) requires v1.0.1 or higher of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utlities before.
New Feature:
It is now possible to add more items that give bonus items other than only poke ball items.
Improvements:
Added a new Setting
BonusItems
.Added Sound Effects when changing Category Pages.
Renamed the
CATEGORY_NAMES
Setting toCategoryNames
.Renamed the
CUSTOM_CATEGORY_NAMES
Setting toCustomCategoryNames
.Renamed the
BADGES_FOR_ITEMS
Setting toBadgesForItems
.Renamed the
DISCOUNTS
Setting toDiscounts
.When giving Bonus Items but the Bag would be full, this will now be told in the message. It'll either say only a part of the rewarded Bonus Items were given or none at all.
When you would have the max slots used in a pocket in the Bag, but for the Item you want to buy you have x left to fill this slot to the max it can hold, the script will now adjust the maximum buyable items in that case. Before this would be the max amount a slot can hold. Now it would be the amount left for this slot to be full. This will be very rarely a case you'll encounter but it's here when you would need it.
v1.2.0 - Discounts and Overcharges
Attention: This plugin (update) requires v1.0.1 of Arcky's Utilities to function correctly. Start a new save if you hadn't installed Arcky's Utilities before.
New Features:
It is now possible to add a discount (or overcharge) to your different mart stores.
Added compability with Mega MewThree's Achievement System for v21.1.
Improvements:
New Refresh Rate added "never".
you can now use
forcePokemonMartRefresh
to force refresh the stock of all stores.
v1.1.1 - Small but important update
Attention: This plugin now requires v1.0.0 of Arcky's Utilities to function correctly from now on. Once you've installed this, start a new save to avoid malfunction.
New Features:
Added compatibility with v20.1 (in case I didn't mention that yet)
v1.1.0 - Bug Fixes and Improvements
Bug Fixes:
fixed an issue when checking if it's Week or Weekend.
Evening now falls back to Day instead of Night.
Fixed important Items not being removed after buying them once.
Fixed an miscalculation of the Sell Price of an Item.
Improvements:
Renamed BuyItemConfirm to BuyItemAmount.
Renamed SellItemConfirm to SellItemAmount.
switched SellItem and SellItemAmount.
Refresh Rate is now case insensitive.
Categories can now get assigned an order (number) and they'll be sorted according to the order value given.
v1.0.0 - Initial Release
first release
Last updated