Region Changing Settings

Overview

This section offers a few Settings related to Changing the Region (when available).


Choose the button that needs to be pressed to change the Region (only those that have been visited).

CHANGE_REGION_BUTTON = Input::JUMPDOWN

Possible values:

  • Input::JUMPUP

  • Input::JUMPDOWN

  • Input::SPECIAL

  • Input::AUX1

  • Input::AUX2

Just like with the CHANGE_MODE_BUTTON, changing a Region can be done on any map mode. So don't set the same button here (also not the same one as the QUICK_FLY_BUTTON).


Whether you want the UI Graphics to change for each or certain Regions.

CHANGE_UI_ON_REGION = false 
  • true = enabled: the UI and Graphics will change depending on the Region number.

  • false = disabled.

If you have for example 3 regions and you only want to UI to change for the 2nd region, then all you need to do is have a folder named Region1 in the UI folder.

  • Graphics > Pictures > RegionMap > UI (v20.1)

  • Graphics > UI > Town Map > UI (v21.1)

for the 1st and 3rd region, the Graphics in the Default folder will be used. If there are any Graphics missing in the Region1 folder, the script will use those from the Default folder.

If you have Lin's PokeGear Themes plugin installed, changing the UI on Region will not work.

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